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The battle had raged for a whole day but in the end you were able to conquer the stronghold of the feudal lord Gurth. That rogue would have paid for his cruelty: faithful servant of the king, one day he went mad and had an entire village exterminated, burning and hanging the inhabitants. His sudden madness had overwhelmed you personally, with sadistic ruthlessness: the day after the massacre, on a cold winter morning, you received the head of your beloved Eleonora in a casket. You cried and screamed. And swore revenge. You would have liked killing him with your sword, that vile man, even though your king had ordered you to catch him alive.
The sovereign wanted to understand the reason for that crazy gesture. But you were blinded by your thirst for revenge and you only wanted his blood. Entering the fortress and irrupting as first in the Council Chamber, you saw him flee into a secret trap door, after giving the order to his special legion to attack you and your fellow soldiers.
Gurth’s Special Legion was famous for its brutality in battle. There were only about twenty of them, but they fought like furious berserkers. You had guessed that their nature was not meant to be human. They must have been undead warriors, kept alive by a sort of dark spell. They fought animated by a sinister fanaticism. Their eyes had nothing human in them: they were devoid of pupils and their skin was white and diseased. You and your men soon surrounded them. The fight had been bloody: those twenty mad fanatics never seemed to die. The sumptuous floor of the hall was now soaked with blood and shattered corpses. Those crazy creatures had fought to the death, without any fear or remorse, never giving the idea of giving up.
Still in the throes of the adrenaline of the fight, you had examined the trapdoor from which Gurth had escaped. It led into a deep, humid dungeon. “Search the fortress, that rogue must not escape us!” you ordered. Together with a dozen of your fellow soldiers, you cautiously lowered yourself into the labyrinth of underground corridors, guided by the dim light of the torches. You had to stay alert, that devil had probably set death traps to cover his escape. The underground labyrinth was very large and full of bifurcations. The exploration continued but not even a shadow of Gurth. Until you arrived in a sumptuous room, a sort of underground crypt lit by braziers that emitted a bluish light. Gurth was standing under a great vault.
The feudal lord had a sure look of himself, it seemed that he was waiting for you. He was not in the attitude of a man on the run. You were about to throw your sword at him when suddenly two figures appeared from behind two columns. They had something familiar but at the same time disturbing. You recognized them and you were stuck. You started sweating cold.
The first figure was your king; you could hardly identify him because he had the same bluish skin and pupilless eyes as Gurth’s elite guards. But it was certainly him. However you recognized the other figure immediately, even if she was horribly beheaded. Eleonora, in her green dress that you knew well, was standing. Headless, but alive. It was her. “What... what devilry is this?” you stammered disoriented.
The king spoke: “Simeon, my faithful squire, do not fear. This new state of existence has opened for me the doors of boundless knowledge, which ordinary mortal men cannot even imagine. Join us, lay down the sword and allow me to give you new unimaginable powers”. You hesitated, seeking the gaze of your men. “Simeon, my beloved” Eleonora said. Her voice came from who knows where. “Listen to your king and agree to our reunion”. Her body – beautiful but hideously mutilated from her head – was closing in on you. She wanted to hug you.
Gurth looked you straight into your eyes with all his cruelty. He was pleased by your fear, your disorientation, your pain.
DIY label focused on ambient punk, minimal-synth, dungeon-drone, wartime music and post-nuclear wave. Managed by a creative punx collective from Milano city.
supported by 59 fans who also own “RHODIAN - The vault of evil”
A dreamy, beguiling, nostalgic dungeon synth quest through the shires. But, it's so much more than that. The LP incorporates some unique key changes, field recordings and a lot of Mort Garson style synth work. It sometimes reminds me of old 70's PG horror soundtracks. The record is addictive melancholy inspiration. The ideal music for accompanying the dawning morning of an epic adventure. brantly
supported by 49 fans who also own “RHODIAN - The vault of evil”
Dinosaurs and Dungeon Synth? PERFECT. This is the album that really got me into dungeon synth again and made me continue my dinosaur obsession. winstonrandom