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The ancient burial ground of the Gods

from HDK 116 † Shinderg's tomb by XIII SCALE

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You approach the castle with caution. As you enter the courtyard, you can see the place is deserted. At the centre there is a stone slab inlaid with gold and jewels. Taking a closer look, you see the last quarter of the Key of Peace. The world will be saved. You cannot see Shinderg, but hear his voice: “You have done well in your long Quest. However, your task is not over yet. Remember my first words: you must return the whole Key to the tombs of the great forefathers. Because you have been brave, honest and true, I will be your companion for the final voyage”. Shinderg appears, this time as a Geo-Human. Together you leave the castle.

Outside, there is a ship waiting in a small harbour ready to carry you to the Western sector. You walk with Shinderg towards the great halls. There is a golden stairway down into the ground and as Shinderg descends, you follow. Shinderg halts and, turning to you, he holds out his hand – an unspoken request for the key. As you are about to hand over the Key of Peace, Shinderg’s expression changes – his face no longer shows peace and contentment, but evil glee. Even as you watch, his whole body glows, fades, and then reappears – as a Brimgeth, complete with double-headed battleaxe, fine armour, and tricorn helmet. The Brimgeth raises his battleaxe, briefly nods his head, and prepares for battle. Your best chance of survival now is to use your power of Invisibility!

The Brimgeth, unable to see you, cuts furiously with his axe as you drift past him. As the Brimgeth tigerish roars fade behind you, and you again become a visible GeoHuman, Shinderg reappears. You are wary, but the familiar, booming voice reassures you. You seem to feel, rather than hear, the voice of Shinderg inside your head: “You are indeed a worthy member of the InterSector Brotherhood. Your Quest is almost over.”

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from HDK 116 † Shinderg's tomb, released July 14, 2022

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Heimat Der Katastrophe Milan, Italy

DIY label focused on ambient punk, minimal-synth, dungeon-drone, wartime music and post-nuclear wave. Managed by a creative punx collective from Milano city.

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