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SCRYING GLASS - Hall of the corpse dragon

from HDK 131 † HDK Dungeon​​​-​​​synth magazine # 9 by V.A.

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For hours we delved into this dark dungeon. Does King Gabriel’s treasure really exist? Perhaps the legend is just a popular rumour. Yet when we finally found the rock with the hieroglyphics in the woods and recited the spell on the parchment, all four of us believed it: the rock was sucked out of the ground with a solemn roar, an orange powder dissolved in the air and a sense of arcane magic made us think we were about to discover something great. The treasure must really exist... we had no more doubts! At first - exploring the irregular tunnels carved into the rock - we had only encountered humanoid scum, goblins, hobgoblins and bugbears. Nothing that made us suspect to be close to great quantities of gold. We were still in good condition: Goran was wounded but he was fine, he could still wield his sword with ease. Jinza had recovered perfectly, thanks to Pak’s healing magic. Yula instead had been hit in the shoulder by a nasty dart: she could still walk and cast her spells but it was better that she be well protected in the center of the line.

Finally a ladder! The dungeon still descended and the walls had become finely polished with stone slabs. Unlit torches hung on the walls. This place must have been built centuries ago by someone who had many men and power. Our sense of danger became more acute, we knew we were close to something important.

The displacer beast had been a formidable opponent. We were exhausted but we survived: that diabolical creature that disoriented our gaze had fled and we had lost track of her. Maybe we would have had to face it again, maybe it was guarding some treasure kept in these mysterious and austere corridors.

We had found this strange ivory artifact, a kind of finely decorated noble coat of arms. It will certainly be worth some gold, but something told us that it could serve as a key to open some passage. And indeed, once in front of the grandiose portal, we had inserted the object into the niche and the portal had opened, opening up a grandiose spectacle in front of us.

Gold. Expanses of gold as far as the eye can see. We couldn’t believe it. We stood astonished for a few seconds, staring at that glittering mass. We were as if hypnotized ... But suddenly a sinister rumble made us return to ourselves: a formidable blast of air made us stagger and an obscene stench made us sick to vomit. A hideous rotten dragon stood mighty in front of us: its skin was in tatters and bloody offal hung badly from its bones. Yet his eyes were alive and cold as ice! With a swift move the dragon leapt in front of us, ready to attack us with its cold and obscene breath. We ran back, terrified. We could never have defeated such a powerful and hideous creature. But perhaps - after the first moment of terror - we could steal some of its gold, just enough to make us rich until the next adventure.

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Heimat Der Katastrophe Milan, Italy

DIY label focused on ambient punk, minimal-synth, dungeon-drone, wartime music and post-nuclear wave. Managed by a creative punx collective from Milano city.

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