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An anti​-​humanic creature called the Monoculus

from HDK 116 † Shinderg's tomb by XIII SCALE

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Down on the quay there are three ships moored to the harbour wall, each captained by a young man ready and willing to travel to unknown and distant lands. You learn that there are three destinations, one for each vessel; the Northern, Eastern or Southern sector. Thinking of the words of Shinderg, whilst consulting your map, and you board the East bound ship.

Never before have you seen a more forbidding land. A solid rock desert with forests of nomadic living plants, resting by oases of blood. Reptiles fill the sky, buzzing aimlessly before descending on unsuspecting prey. As you make to move, you sense a presence behind you, and turning quickly, you see the fabled Monoculus in all its glory. A single eye focuses from the centre of its enormous torso. Its golden body ripples as each finely-honed muscle is tensed. You call upon the Power of Enchantment. The creature is immediately subdued and purrs like a hungry cat brushing up against its keeper.

“Tell me where to find the second quarter of the Key of Peace”, you say, in a firm but friendly voice. The Monoculus points East in the direction of the territory of the Bewo Warriors.

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from HDK 116 † Shinderg's tomb, released July 14, 2022

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Heimat Der Katastrophe Milan, Italy

DIY label focused on ambient punk, minimal-synth, dungeon-drone, wartime music and post-nuclear wave. Managed by a creative punx collective from Milano city.

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